Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
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Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
Build visualizations that scale with your data—and your ambition.
Create scalable, interactive visualizations.
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
Discover how APIs drive modern tech - from AI to data monetization - with speed and scalability.
Understand the role of APIs in modern business.
Master the art of diagnosis and conquer the most complex and frustrating software bugs with advanced tools and systematic strategies.
Develop a structured methodology for diagnosing complex software issues.
A practical guide to mastering OpenCL for cross‑platform GPU and CPU compute programming.
Learn how to write OpenCL kernels for GPUs and CPUs.
A deep, practical guide to the systems and architecture that power modern games.
Learn the core principles of game engine architecture.
Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
Choose for the interest or pleasure of reading, with no quota to meet.