Little Books of Joy / THE CATALOGUE
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Books
Kenwright
Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback) provides a fresh and engaging entry poi…
↳ Master practical coding skills.
Books
Kenwright
WebGPU+WGSL/Compute/Graphics All-In-One (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
Vulkan Essentials (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
WebGPU Develompent Cookbook provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas…
↳ Master practical coding skills.
Books
Kenwright
WebGPU Compute provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
WebGPU (Graphics and Compute) API in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic are…
↳ Master practical coding skills.
Books
Kenwright
101 WebGL & GLSL Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
↳ Master practical coding skills.
Books
Kenwright
Master WebGL and GLSL to build high-performance graphics and compute applications in the browser.
↳ Learn WebGL and GLSL from the ground up.
Books
Kenwright
WebGPU Development Pixels: Shader Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern…
↳ Master practical coding skills.
Books
Kenwright
Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
↳ Master practical coding skills.
Computer Graphics
Kenwright
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
↳ Gain a deep understanding of DirectX 12 and HLSL.
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